

Goblins: To compensate for their weaker physical attributes, many goblin units are cheaper and make heavy use of blight damage against their foes.Orcs: Strong and Tough, Orcs are masters at physical combat but unfortunately have lower resistance and weaker archers than other races.Because of their relationship with dragons, all of their units have 20% Fire Protection but also 20% weakness to Frost damage.


The player also selects from 6 different classes, which determines some of the abilities and spells of their leader as well as granting them access to a different set of class specific units (some of which are affected by racial modifiers). Humans are well-balanced, etc) and their own set of race-specific units. Each race has their own strengths and weaknesses (Dwarves are tough and strong, but slightly more expensive and slow. The player selects their leader from 6 different races (Human, High Elf, Draconian, Dwarf, Orc, Goblin), all of whom were present in previous Age of Wonders games. New to the game is the concept of Classes. Like the previous games in the series, it features simultaneous turns, detailed tactical combat and a lighter, streamlined approach to empire management. It is created by the series' original developer Triumph Studios, who are best known for the Overlord series. Age of Wonders III is a fantasy strategy game and the first installment of the Age of Wonders franchise in over a decade since Age of Wonders: Shadow Magic.
